Project history

Hardware, AR, robotics, and early work

PathFindAR

AR Apple Maps before it was cool.

Hardware and AR eraDemoNavigationAR appARMobile appMaps

Writeup

What this project explored

AR Apple Maps before it was cool.

This comes from the physical-computing side of the work: hardware, robotics, AR, and embodied interfaces where software has to meet messy real-world constraints.

The project is part of a broader pattern in Kyle's work: build the smallest useful version, learn from the behavior of the system, then use that prototype to decide whether the idea deserves more time, polish, or a totally different direction.